|
Post by cloud390 on Aug 11, 2009 21:08:22 GMT -5
Just curious. Realistic in the sense of like no super powers. So say it was a character developed type plot where the thing is like it is based around Cali. or something with every character there chasing their dream or something. Like maybe one of them is trying to become a huge actor and a few others are in a band or something. Like it would all be about the up's and down's of it and it be based around like 20 somethings or so.
The reason I'm wondering is because I don't remember ever seeing one brought up. Just didn't know if that wasn't your all cup of tea or what.
*EDIT*
As a side note, I'm not interested in doing one, I've just never, ever, seen one brought up here and I was just curious what all your thoughts on it were.
|
|
|
Post by Commy Pandy on Aug 11, 2009 21:30:53 GMT -5
<______________________________<
|
|
|
Post by Sonic101 on Aug 11, 2009 21:36:08 GMT -5
<______________________________<
|
|
|
Post by cloud390 on Aug 11, 2009 21:50:51 GMT -5
I thought you all would be like that.
|
|
|
Post by Commy Pandy on Aug 11, 2009 22:39:03 GMT -5
Well at least me, since we've had this convo before XP
|
|
|
Post by cloud390 on Aug 11, 2009 22:46:24 GMT -5
Well at least me, since we've had this convo before XP (yea-affirmation as in "yay!" vs. yeah-confirmation as in "yes, that is correct". Think before you post!) I know where you stand. And so people don't take this the wrong way. What I'm curious about is why do you think people here, or in general I should say, seem to be more attracted to posting as a person with powers or traveling from world to world? Where it has been proven that there are good stories based around realism in the sense of detective stories, or mysteries or about war or even about some kid trying to live his dream as an actor. Do you think it's because we can't experience it and it is exciting to write about something we can't do? Oh, and when answering this, take the story itself out of context. Of course, if the story is interesting and fun we will be involved in it, I'm talking more or less on why we develop stories around powers. I notice I myself have become attracted to creating characters that have some type of gift, like Frank, but through and through is pretty normal in our sense. I've also noticed I like to try and make them older where a year or so ago I was hooked on my guy being between 16-18.
|
|
|
Post by RowBoat on Aug 11, 2009 23:07:16 GMT -5
I got nothing against realistic RPs or character driven RPs, but I personally like writing and reading stories with more fantasy elements to them. The main issue I see with RPs that are especially character driven is that they delve a lot into fan fiction territory where it's just one person off doing their own story. While I like developing a character, I like developing them on the events of the story and their interactions with others, especially in an RP. For character driven, because a lot of times it's just one person with you, it makes any development seem less organic and more manufactured that I believe it should be in an RP.
As for realistic RPs, it has a lot to do research necessary to do it. It isn't my life experiences, but for more realistic stories, the best and most original are ones where it is based on that criteria in my opinion. And connecting to the previous point, I've found that the relationships between characters tends to be more disjointed or non existent because so much effort is necessary, I feel, to realistically capture the character.
|
|
|
Post by cloud390 on Aug 11, 2009 23:19:58 GMT -5
I got nothing against realistic RPs or character driven RPs, but I personally like writing and reading stories with more fantasy elements to them. The main issue I see with RPs that are especially character driven is that they delve a lot into fan fiction territory where it's just one person off doing their own story. While I like developing a character, I like developing them on the events of the story and their interactions with others, especially in an RP. For character driven, because a lot of times it's just one person with you, it makes any development seem less organic and more manufactured that I believe it should be in an RP. As for realistic RPs, it has a lot to do research necessary to do it. It isn't my life experiences, but for more realistic stories, the best and most original are ones where it is based on that criteria in my opinion. And connecting to the previous point, I've found that the relationships between characters tends to be more disjointed or non existent because so much effort is necessary, I feel, to realistically capture the character. So, just to make sure I understand you right, you are saying you enjoy non-realistic ones more because you have to do less to get into it? Like you don't have to know different laws to play a police officer, etc? I see your point with character development, but in all honesty hasn't After Shock pretty much been character development so far? I mean I don't think anyway really planned to meet up with each other like we did. Like Blue and I didn't plan anything we just went with it. Or are you saying a fully character developed plot where there is no real set goal, just go with the flow the whole time? I guess I got curious because I've been reading books by James Patterson and recently finished Red Dragon and they were all interesting and realistic and all. I guess it's different when you have complete control over a story where in an rp you go with others and can't do everything you feel is necessary.
|
|
|
Post by RowBoat on Aug 11, 2009 23:37:14 GMT -5
It's not a matter of effort, really. It's like a canon RP. I don't want to play Harry Potter. It's the same as playing a realistic cop. In order to do it properly, strict adherence to the what is expected of them, their motives, etc. is nessary for it to be good. With a plot with more fantasy elements, you're still putting in the effort, but I feel that it gives more freedom to play the character the way you want to play them.
I think one of the successful RP formulas, especially here, has been where there are characters from a multitude of different pasts and dozens of motivations, but they share one goal in particular that bands them together. For AfterShock, it's their jobs for the same company. I think it works for realistic RPs, but like I said, I dislike RPing a molded character. Fictional elements, I feel, keep an archetype from becoming too stereotypical or bland to RP as.
|
|